package codegen.glsl.ui;

import javax.swing.JPanel;

/**
 *
 * @author hungcuong
 */
public class PreviewPanel extends JPanel {

    String vertexShader;
    String fragmentShader;

    PreviewPanel() {
        super();
        MatPreviewApp app = new MatPreviewApp();
        app.startApp(this);

    }

    public void initPanel() {
    }

    public void setVertexShader(String text) {
    }

    public void setFragmentShader(String text) {
    }
}
